Reload
重新装弹 『被动能力』,这只部队的远程攻击每隔一回合才能使用一次。
Troop can perform one ranged attack, then needs to reload for a turn.
Stakes
木桩 『主动技能』,在你前方的格子中放置一个木桩,木桩的生命值和你队伍中的单位数量一致。
Erect stakes in the hex in front of you with HP equal to the amount of units in the troop.
Ambush
伏击 『主动技能』,攻击第一个进入你全伤射程内的敌人。
Attack the first enemy moving into your Deadly Range.
Fear No Foe
无惧敌人 『主动技能』,友方+5防御力。
+5 Defence to friendly.
Stoutheart Shall Stand
斯托瑟尔特终将崛起 『主动技能』,友方+10防御力。
+10 Defence to friendly.
Shielded
护盾 『被动能力』,+50%远程防御力。
+50% Ranged Resistance.
Protect
保护 『主动技能』,给予1格内的友方单位: +25 防御力。
Give friendly units within 1 hexagons: +25 Defence.
Charger
充能 『被动能力』,每走一步会获得:+10近战攻击力。
Receives for each step: +10 Melee Offence.
Strengthen
增强 『主动技能』,给予1格内的友方单位:+20 近战攻击力,+20远程攻击力,+1伤害。
Give friendly units within 1 hexagons: +20 Melee Offence, +20 Ranged Offence, +1 Damage.
Berserker
狂战士 『被动能力』,受到伤害后会获得:+1部队机动力,+2伤害,25防御力。
Receives when damaged: +1 Troop Movement, +2 Damage, -25 Defence.
Defend
防御 『主动技能』,+30防御力。
+30 Defence.
Quick
先发制人 『被动能力』,这个部队会抢先反击。
This troop will retaliate first.
Wait
等待 『主动技能』,推迟你的回合。
Postpone your turn.
Double Strike
连击 『被动能力』,+1攻击次数。
+1 Attacks.
Inspiring
激励 『被动能力』,给予1格内的友方单位:+5 近战攻击力,+5远程攻击力,+5主动性。
Give friendly units within 1 hexagons: +5 Melee Offence, +5 Ranged Offence, +5 Initiative.
Faey Fire
法夜之火 『主动技能』,对随机敌方目标施放能量火球。
Fire bolts of energy at random enemy targets.
Helpless
无助 『被动能力』,部队不能反击。
Troop Can't retaliate.
Venomous
剧毒 『被动能力』,当攻击其他部队时给予部队:0伤害。
Give troop when it attacks another troop: 0 damage.
Of Glories Gone
过去的荣耀 『主动技能』,友方+5近战攻击力,友方+5远程攻击力。
+5 Melee Offence to friendly. +5 Ranged Offence to friendly.
Aurelia Eternal
奥雷莉亚永恒 『主动技能』,友方+5近战攻击力,友方+5远程攻击力,友方+5防御力。
+5 Melee Offence to friendly. +5 Ranged Offence to friendly. +5 Defence to friendly.
Aim
瞄准 『主动技能』,+3攻击距离,+3伤害。
+3 Range, +3 Damage.
Charge Essence
精华充能 『主动技能』,为行使者生成该单位的精华。
Generate this unit's Essence for the wielder.
Persistent
持续的 『被动能力』,+9999反击次数。
+9999 Retaliations.
Oathbound Sacrifice
誓约束缚者的祭品 『主动技能』,牺牲1个单位,在你的前方召唤一支含有15个单位的临时誓约束缚者部队。
Sacrifice 1 unit and summon a Temporary Oathbound with 15 units in front of you.
Stealthy
潜行 『被动能力』,无视控制区域。
Ignores Zone of Control.
Intimidating
威吓 『被动能力』,给予1格内的敌方单位:-10 防御力,-10主动性。
Give enemy units within 1 hexagons: -10 Defence, -10 Initiative.
Sweeping Attacks
横扫攻击 『被动能力』,横扫攻击,对初始目标左右的目标也会造成伤害。
Attacks in a sweeping arc, dealing damage to targets next to the initial one.
The Jig of Jugs
夜莺之歌 『主动技能』,友方+5主动性。
+5 Initiative to friendly.
For the Coin in my Hand
金钱至上 『主动技能』,友方+10近战攻击力,友方+10远程攻击力。
+10 Melee Offence to friendly, +10 Ranged Offence to friendly.
Reach
距离掌握 『被动能力』,+1近战攻击距离。
+1 Melee Range.
Spearwall
长矛墙 『主动技能』,攻击第一个进入你近战范围的敌人。
Attack the first enemy that moves into your Melee Range.
Place Mine
放置地雷 『主动技能』,在一支部队的前方放置枚地雷,伤害数值是部队中的单位数量x10。
Place a mine in front of the troop with damage is equal to 10x the amount of units in the troop.
Flame Attacks
火焰攻击 『被动能力』,攻击的同时会对目标身后的部队造成伤害。
Attacks also deal damage to troops behind target.
Backstabber
背信弃义 『被动能力』,攻击不受反击。
Troop Enemies can't retaliate.
Barrage
弹幕射击 『被动能力』,远程攻击会使周围的所有部队受到伤害。
Ranged attacks also damage all surrounding troops.
Guard
守卫 『被动能力』,给予1格内的友方单位:+10 防御力。
Give friendly units within 1 hexagons: +10 Defence.
The Dragon's Roar
恶龙咆哮 『主动技能』,敌方-10防御力,敌方-5主动性。
-10 Defence to enemy, -5 Initiative to enemy.
Frightful
可怕的 给予1格内的敌方单位:部队不能反击。
Give enemy units within 1 hexagons: Troop Can't retaliate.