死亡细胞2.0版本更新内容一览 废弃酒厂版本更新日志

时间:2022-11-15 08:40

死亡细胞在7月24日更新了2.0版本,增加了废弃酒厂,可能一些玩家还不太清楚,下面一起来看看详细的更新日志吧。

死亡细胞2.0版本更新内容一览 废弃酒厂版本更新日志

Derelict Distillery Update

废弃酒厂 版本

Important features

重要内容

New biome: Derelict Distillery. High Peak Castle alternative, currently available from the Collector area leading to the High Peak Castle.

新地图:废弃酒厂,和山巅城堡同层。可以在过渡区域选择进入山巅城堡或者废弃酒厂。

New item: Tesla Coil! A medium-range, multi-targeting, shock inflicting turret.

新物品:特斯拉线圈!中距离箭塔,电击攻击,可同时攻击多个目标。

New item: Barrel Launcher!: Throw explosive barrels on enemies. Just make sure they don't throw it back to you.

新物品:炮筒发射器!向敌人扔出炸药桶,请小心它们把炸药桶又扔回来。

New OST: You can now choose between the original version and the brand new demake/8-bit/chiptune version of the soundtrack in the Sound option menu.

新的音乐集:现在可以在菜单的声音选项中,选择原版背景音乐,或者是重制的8-bit电子音版本。

Balancing

平衡性调整

Prisoners' Quarters: rats density decreased.

被囚者的牢房:老鼠密度下降。

Rats behaviour has been tweaked - it now waits a bit less and go less far in-between two attacks.

老鼠的攻击模式调整:攻击间隔变短,移动距离减少。

Tweaked damage affixes chances of appearing on an item. They should now more or less have all equal chances of being generated.

调整增伤词条的的的出现概率。现在不同增伤词条的出现概率应该大致相等了。

Community suggestion Forgotten Sepulchre 3BC door cursed chest has been replaced by a regular treasure. The cursed chest is now in the main level, and hence available at every BC.

社区建议 被遗忘的陵墓3细胞门里的咒箱被拿了出来,这样低细胞不会缺属性。3细胞门里变成了普通宝箱。

Weirded Warriors won't be parrying your arrows if you're hitting them after one of the dashes.

太刀蟹在挥刀一次之后不会再格挡箭矢。

Community suggestion Purulent Zombies (the worms trowing one, and yes, we need a different name for one of the two purulent) don't teleport anymore in 4BC+.

社区建议 寄生僵尸(下水道吐绿虫子的那个)在4、5细胞不会传送。

Community suggestion Sismic Blade can't proc the bonus damage on rooted enemies affix anymore.

社区建议 震地之刃无法获得对固定的敌人加伤的词条。

Community suggestion Hayabusa Boots combo is now composed of only three hits instead of four, meaning the last, bumping, hit comes faster. Damage when bumping an enemy in the wall has also been increased.

社区建议 隼之靴的一套攻击现在只包含3下而不是4下,这样威力最强的最后一下攻击来得更快。敌人撞到墙时造成的额外伤害值也被提升了。

Community suggestion Nerves of Steel damage increased.

社区建议 增加了钢铁意志的伤害。

Community suggestion Infantry Bow damage and ammo increased.

社区建议 增加步兵短弓的伤害和弹药量。

Community suggestion Swamp of the banished: reduced density of enemies, Giant Ticks do less damage.

社区建议 被弃者沼泽的怪物密度降低,小蜱虫的伤害降低。

Community suggestion Increase all first bosses and Time Keeper gear level.

社区建议 提升第1个boss和时光守护者掉落的装备等级。

Dilapidated Arboretum: reduced density of little mushies, no more Oven Knights.

荒废植物园:降低小蘑菇的密度,移除了斧子哥。

Corrupted Confinement: rats density decreased.

腐化牢房:降低老鼠的密度。

Quality of life

游戏体验调整

Community suggestion Ice Crossbow: prevent the "worms spawn on victim's death" affix.

社区建议 寒冰弩:不会再出现杀死敌人产生虫子的词条。

Community suggestion Added a 60 kills perfect door after the spoiler biome.

社区建议 观星实验室增加一个60无伤门。

Bug fixes

修复bug

Community suggestion Decreased chance of +% damage on critical hits appearing.

社区建议 暴击增伤词条出现的概率下降。



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