时间:2022-11-13 16:42
Greenhell在4月21日晚上21:00更新了v1.5.3版本,对游戏的内容和bug做出了一些修改。下面一起来看看“北鼻小黄人”分享的Greenhell更新日志吧。
Greenhellv1.5.3更新日志一览
Fixed - No Save&Quit option in Multiplayer games
【固定-多人游戏中没有保存并退出选项】
Fixed - Sometimes Client progress was not loaded properly(rejoin was needed)
【固定-有时客户端进度未正确加载(需要重新加入)】
Fixed - Items(also Quest Items like Grappling Hook etc.) disappear after reload if the owner changed between saves
【已修正-如果玩家在两次保存之间进行了更改,背包中物品(也包括抓钩等任务物品)在重新加载后会消失】
Fixed - Saving inventory in case of Client disconnect does not work
【固定-在客户端断开连接的情况下保存进度不起作用】
Fixed - Player always sleeps full time even if waking up earlier
【已修正-玩家即使选择提前醒来也总是睡满时间进度条】
Fixed - No cooldown on Sanity penalty when coop dies
【固定-队友死亡时理智扣除不会冷却】
Fixed - Weapon skills don't level up for Clients
【已修正-玩家的武器技能无法提升】
Fixed - Killed Tribe Camp can generate combat music for Players
【固定-玩家杀死部落野人后仍会有战斗音乐】
Fixed - Nutrients depletion is too high
【固定-营养物质消耗太高】
Fixed - Tribes can spawn near Clients
【固定-部落野人可以在玩家附近生成】
Fixed - Logs between 2nd Ayahuasca location and Anaconda Island are not present in Survival on saves from before v 1.5.2
【已修正-v1.5.2及之前版本的生存模式存档中,第二个Ayahuasca位置和Anaconda岛之间的日志不存在】
Fixed - Mud Forge can stop working when metal is melted far away from Players
【已修正-玩家离得太远时,泥制炼铁炉在铁矿融化掉出后会停止工作】
Fixed - AI attacking passed out Player gives no damage
【已修正-AI攻击昏过去的玩家不会造成伤害】
Fixed - No warning that player can't load save from Story in co-op
【固定-没有警告玩家联机时不能加载故事模式存档】
Fixed - Message 'nick: [SAVED GAME]' in chat should appear after saving the game
【固定-保存游戏后,聊天中出现消息“昵称:[SAVED GAME]”】
Fixed - Bridge ghost in Story mode
【固定-故事模式中桥的幻象】
Fixed - Water Filters are not working briefly if different Players poured water and inserted Bowls
【已修复-如果不同玩家用容器向水源过滤器加水,则水源过滤器短时间工作不正常】
Fixed - Player is unable to rotate the camera with Backpack open on PS4 Dualshock controller
【固定-在PS4 Dualshock控制器上,玩家无法在打开背包的情况下旋转视角】